User contributions
- 12:41, 9 October 2020 diff hist +268 The Legend of Zelda The Recorder: Rewrites much of the section for clarity and increased detail. Removes confusing joke.
- 05:23, 29 March 2019 diff hist +623 The Legend of Zelda/Randomizer Free Locked Door Extension - Rewrote section (hopefully more clear!). Added recorder/roocorder info. current
- 19:49, 23 March 2019 diff hist +19 The Legend of Zelda →Lua scripts: Fixed the link to the object targeting LUA script.
- 09:37, 13 March 2019 diff hist +264 The Legend of Zelda Tools - Updates the Buffet link to 1.2 and adds a feature description.
- 03:30, 11 March 2019 diff hist +51 N File:Buffet Zelda 1.2.zip The 1.2 release of Buffet, a Zelda 1 practice hack. current
- 14:22, 6 March 2019 diff hist +128 Legend of Zelda/Technical Information Dungeon graphics corruption - Adds a screenshot and improves the description of the glitch. current
- 14:08, 6 March 2019 diff hist +79 N File:Glitch dungeon graphics corruption.png Level 3 after triggering a glitch that prevents graphics from loading properly. current
- 01:45, 27 November 2018 diff hist +24 The Legend of Zelda Forced drops: Improves information about zol/vire consecutive counting.
- 11:45, 16 November 2018 diff hist -1 The Legend of Zelda/Version Differences Game Boy Advance - Minor wording improvement (s/screen/image).
- 09:37, 16 November 2018 diff hist +999 The Legend of Zelda/Version Differences Game Boy Advance - Added description of screen resolution differences.
- 18:08, 19 October 2018 diff hist -3 Legend of Zelda/Technical Information Dungeon graphics corruption: Corrects statement about how long corruption lasts.
- 07:04, 13 September 2018 diff hist +2,191 Legend of Zelda/Technical Information Technical Info: Adds a section on the dungeon graphics corruption bug.
- 05:16, 20 March 2018 diff hist -2 The Legend of Zelda Tools - Updated the hitbox visualizer script from version 1.1 to 1.2.
- 10:42, 28 February 2018 diff hist +208 Legend of Zelda/Technical Information Forced Drops - Fixed misinformation in the Overkill section on how health is handled.
- 07:45, 28 February 2018 diff hist +919 Legend of Zelda/Technical Information Forced Drops - Adds a section on overkill causing multiple counts on one enemy.
- 11:52, 9 February 2018 diff hist +41 Legend of Zelda/Technical Information Forced drops - Clarifies when stabbing multiple dodongos will and will not drop forced bombs.
- 14:24, 28 December 2017 diff hist -8 m Legend of Zelda/Technical Information Screen scroll glitch - Minor wording improvement.
- 23:59, 27 December 2017 diff hist +5,879 Legend of Zelda/Technical Information Adds technical sections on object movement and the screen scroll glitch.
- 22:32, 23 November 2017 diff hist 0 m The Legend of Zelda/Randomizer Free Locked Door Extension - Clarifies up+A on the overworld.
- 22:15, 23 November 2017 diff hist +1,165 The Legend of Zelda/Randomizer Free Locked Door Extension - Adds information about opening side doors and using up+A.
- 12:30, 19 November 2017 diff hist +86 The Legend of Zelda Walking through enemies - Adds a note about stabbing while catching the boomerang.
- 12:28, 19 November 2017 diff hist +36 The Legend of Zelda Walking through enemies - Corrects and clarifies knockback info.
- 10:37, 17 November 2017 diff hist +13 m Legend of Zelda/Technical Information Technical Information - Forces table of contents.
- 10:31, 17 November 2017 diff hist +6,833 Legend of Zelda/Technical Information Adds a technical section on forced drops.
- 09:31, 16 November 2017 diff hist +56 The Legend of Zelda Random drops - Adds caveat about zols' gels and vires' keese.
- 11:37, 14 November 2017 diff hist +510 Legend of Zelda/Bosses Gannon - Adds details on movement pattern and hitbox size & location. Fixes wood sword hits. current
- 07:12, 14 November 2017 diff hist -468 The Legend of Zelda/Randomizer Decoding Warp Stairs Order - Clarifies any-road behavior significantly.
- 12:50, 13 November 2017 diff hist +1 m Legend of Zelda/Bosses Gohma - Fixes typo.
- 12:48, 13 November 2017 diff hist +126 Legend of Zelda/Bosses Dodongo - Adds a note to wait for missed bombs to fully clear.
- 10:22, 13 November 2017 diff hist +29 m Legend of Zelda/Technical Information Object system - Minor fix to specify when unused immunity bits are set.
- 09:32, 13 November 2017 diff hist +14 m Legend of Zelda/Technical Information Object system - Minor clarification to object_iframes description.
- 09:26, 13 November 2017 diff hist +499 Legend of Zelda/Technical Information →Object system
- 06:53, 13 November 2017 diff hist +7,814 Legend of Zelda/Technical Information Adds an explanation of the object system and many of the object arrays.