Difference between revisions of "Zelda II: The Adventure of Link/Challenges"

From Red Candle
Jump to: navigation, search
(Created page with "Several challenges have been attempted by runners of Zelda 2. Generally, they involve not leveling one or more stats, and are named according to either the constraint(s) "Atta...")
 
Line 7: Line 7:
 
===Myask===
 
===Myask===
 
(1-8-7) 3:20:29.8
 
(1-8-7) 3:20:29.8
 +
 
(1-8-7 NG+ glitched)  10:52.5
 
(1-8-7 NG+ glitched)  10:52.5
 
===Pro_JN===
 
===Pro_JN===
 
(1-7-7 deathless)  1:19:40
 
(1-7-7 deathless)  1:19:40
 +
 
(1-1-8) 1:43:06
 
(1-1-8) 1:43:06
 +
 
(1-1-8 deathless) no video
 
(1-1-8 deathless) no video
 +
 
(1-3-1) no video
 
(1-3-1) no video
 
===Simpoldood===
 
===Simpoldood===
 
(1-8-5) 1:32:05
 
(1-8-5) 1:32:05
 +
 
(8-1-1) 1:56:03
 
(8-1-1) 1:56:03
 +
 
(1-8-1) 2:37:16
 
(1-8-1) 2:37:16
 +
 
(1-1-8) 2:30:41
 
(1-1-8) 2:30:41
 +
 
(1-3-1) 3:11:02.18
 
(1-3-1) 3:11:02.18
 +
 
(2-1-1) 2:44:45.14
 
(2-1-1) 2:44:45.14
 +
 
===Unwary===
 
===Unwary===
 
(1-8-8) 1:53:35
 
(1-8-8) 1:53:35
 +
 
(1-1-8) no video
 
(1-1-8) no video
 +
 
(1-8-1) no video
 
(1-8-1) no video
 +
 
(1-4-1) no video
 
(1-4-1) no video
  
Line 30: Line 43:
 
===Attack 1 NG+ glitched===
 
===Attack 1 NG+ glitched===
 
Showing Attack 1 has practically no effect on run difficulty or completion time for NG+ glitched.
 
Showing Attack 1 has practically no effect on run difficulty or completion time for NG+ glitched.
 +
 
10:52.5 Myask
 
10:52.5 Myask
 
 
===Attack 1===
 
===Attack 1===
 
No Attack leveling. Life and Magic freely leveled, aka "1-8-8" though those levels are not always reached.
 
No Attack leveling. Life and Magic freely leveled, aka "1-8-8" though those levels are not always reached.
  
 
1:19:40 Pro_JN (deathless)
 
1:19:40 Pro_JN (deathless)
 +
 
1:32:05 Simpoldood
 
1:32:05 Simpoldood
 +
 
1:53:35 Unwary
 
1:53:35 Unwary
 +
 
3:20:29.8 Myask
 
3:20:29.8 Myask
  
 
===Magic 1===
 
===Magic 1===
 
No Magic leveling. Attack and life freely leveled, aka "8-1-8".
 
No Magic leveling. Attack and life freely leveled, aka "8-1-8".
 +
 
'''No runs'''
 
'''No runs'''
 
===Life 1===
 
===Life 1===
 
No Life leveling. Attack and Magic freely leveled, aka "8-8-1".
 
No Life leveling. Attack and Magic freely leveled, aka "8-8-1".
 +
 
'''No runs'''
 
'''No runs'''
 
==="8-1-1"===
 
==="8-1-1"===
 
No Magic or Life leveling. Attack may be leveled. Requires backtracking to Carock after New Kasuto Magic Container, as Reflect costs 7.5 containers at Magic 1.
 
No Magic or Life leveling. Attack may be leveled. Requires backtracking to Carock after New Kasuto Magic Container, as Reflect costs 7.5 containers at Magic 1.
 +
 
1:56:03 Simpoldood
 
1:56:03 Simpoldood
 
==="1-8-1"===
 
==="1-8-1"===
 
No Attack or Life leveling. Magic may be leveled.
 
No Attack or Life leveling. Magic may be leveled.
 +
 
2:37:16 Simpoldood
 
2:37:16 Simpoldood
 +
 
Complete (no video) Unwary (1-4-1)
 
Complete (no video) Unwary (1-4-1)
 +
 
Complete (no video) Unwary (1-8-1)
 
Complete (no video) Unwary (1-8-1)
  
 
==="1-1-8"===
 
==="1-1-8"===
 
No Attack or Magic leveling. Life may be leveled. Requires backtracking to Carock after New Kasuto Magic Container, as Reflect costs 7.5 containers at Magic 1.
 
No Attack or Magic leveling. Life may be leveled. Requires backtracking to Carock after New Kasuto Magic Container, as Reflect costs 7.5 containers at Magic 1.
 +
 
1:43:06 Pro_JN
 
1:43:06 Pro_JN
 +
 
2:30:41 Simpoldood
 
2:30:41 Simpoldood
 +
 
Complete (no video) Pro_JN (deathless)
 
Complete (no video) Pro_JN (deathless)
  
Line 65: Line 90:
  
 
3:11:02.18 Simpoldood
 
3:11:02.18 Simpoldood
 +
 
Complete (no video) Feasel
 
Complete (no video) Feasel
 +
 
Complete (no video) Pro_JN
 
Complete (no video) Pro_JN
 +
 
Not Quite (no video) Unwary (1-4-1)
 
Not Quite (no video) Unwary (1-4-1)
 
 
==="2-1-1" Minimum Level variant===
 
==="2-1-1" Minimum Level variant===
 
Requires precise up+A after bosses but getting key, to avoid level; as well as backtracking to Carock after the eighth Magic Container in New Kasuto, as Reflect costs 7.5 containers at Magic 1.
 
Requires precise up+A after bosses but getting key, to avoid level; as well as backtracking to Carock after the eighth Magic Container in New Kasuto, as Reflect costs 7.5 containers at Magic 1.
 +
 
2:44:45.14 Simpoldood
 
2:44:45.14 Simpoldood
  
 
==="1-1-1" no-levels===
 
==="1-1-1" no-levels===
 
(Probably) requires Game Genie or other game modification, as grabbing each post-boss key, pausing, and hitting up+A to save the "boss killed" flag without being forced to level from the experience gained thereby.
 
(Probably) requires Game Genie or other game modification, as grabbing each post-boss key, pausing, and hitting up+A to save the "boss killed" flag without being forced to level from the experience gained thereby.
 +
 
'''No runs'''
 
'''No runs'''

Revision as of 00:48, 29 December 2013

Several challenges have been attempted by runners of Zelda 2. Generally, they involve not leveling one or more stats, and are named according to either the constraint(s) "Attack 1" or the maximum allowed level "1-8-8".

Organized by challengers

Deathless claims have not been verified.

Feasel

(1-3-1) no video

Myask

(1-8-7) 3:20:29.8

(1-8-7 NG+ glitched) 10:52.5

Pro_JN

(1-7-7 deathless) 1:19:40

(1-1-8) 1:43:06

(1-1-8 deathless) no video

(1-3-1) no video

Simpoldood

(1-8-5) 1:32:05

(8-1-1) 1:56:03

(1-8-1) 2:37:16

(1-1-8) 2:30:41

(1-3-1) 3:11:02.18

(2-1-1) 2:44:45.14

Unwary

(1-8-8) 1:53:35

(1-1-8) no video

(1-8-1) no video

(1-4-1) no video

Organized by challenge, then time

Roughly in increasing constraint order.

Attack 1 NG+ glitched

Showing Attack 1 has practically no effect on run difficulty or completion time for NG+ glitched.

10:52.5 Myask

Attack 1

No Attack leveling. Life and Magic freely leveled, aka "1-8-8" though those levels are not always reached.

1:19:40 Pro_JN (deathless)

1:32:05 Simpoldood

1:53:35 Unwary

3:20:29.8 Myask

Magic 1

No Magic leveling. Attack and life freely leveled, aka "8-1-8".

No runs

Life 1

No Life leveling. Attack and Magic freely leveled, aka "8-8-1".

No runs

"8-1-1"

No Magic or Life leveling. Attack may be leveled. Requires backtracking to Carock after New Kasuto Magic Container, as Reflect costs 7.5 containers at Magic 1.

1:56:03 Simpoldood

"1-8-1"

No Attack or Life leveling. Magic may be leveled.

2:37:16 Simpoldood

Complete (no video) Unwary (1-4-1)

Complete (no video) Unwary (1-8-1)

"1-1-8"

No Attack or Magic leveling. Life may be leveled. Requires backtracking to Carock after New Kasuto Magic Container, as Reflect costs 7.5 containers at Magic 1.

1:43:06 Pro_JN

2:30:41 Simpoldood

Complete (no video) Pro_JN (deathless)

"1-3-1" Minimum Level variant

No Attack or Life leveling. Magic is allowed to be leveled up to 3. Requires precise up+A after bosses but getting key, to avoid level. No Carock backtrack required: Magic 3 is minimum to cast Reflect with 7 containers.

3:11:02.18 Simpoldood

Complete (no video) Feasel

Complete (no video) Pro_JN

Not Quite (no video) Unwary (1-4-1)

"2-1-1" Minimum Level variant

Requires precise up+A after bosses but getting key, to avoid level; as well as backtracking to Carock after the eighth Magic Container in New Kasuto, as Reflect costs 7.5 containers at Magic 1.

2:44:45.14 Simpoldood

"1-1-1" no-levels

(Probably) requires Game Genie or other game modification, as grabbing each post-boss key, pausing, and hitting up+A to save the "boss killed" flag without being forced to level from the experience gained thereby.

No runs